26 Jun
2008
26 Jun
'08
4:02 a.m.
AMDG Matthias Schabel wrote:
*vector
is vector ... In The problem being that ublas currently does not correctly resolve the value type for arithmetic operations. For "normal" numeric types, even if not strictly correct, this is usually not a problem : the type of vector<double>*vector<double> is vector<double>. Since all the unit magic in Boost.Units is encoded in the types, this isn't true with quantities : the type of vector
I've started working on it, and it's actually pretty easy. I already have matrix multiplication working. In Christ, Steven Watanabe