Yes, I know about the UNICODE project option, that is why I mentioned it in
my previous email...
Anyway, now I am left wondering why opto enabled (with /O3 or whatever opto
is required) causes my call to "to_simple_string" to fail. In case anyone
is wondering what I mean by that, it simply aborts without any further
information somewhere in the bowels of said function.
A.
----- Original Message -----
From: "Tom Matelich"
UNICODE is enabled by the _UNICODE define. Assuming you're still using MSVC 6 (remember to rebuild all often since your dependencies may not getting generated correctly), just go to your Project/Settings/C/C++ tab and in Preprocessor definitions, remove the UNICODE symbol from the list. Otherwise, remove it from your Makefile.
-----Original Message----- From: adutoit [mailto:adutoit@stonethree.com] Sent: Tuesday, June 10, 2003 7:01 AM To: Boost-Users@yahoogroups.com Subject: Re: [Boost-Users] to_simple_string and Windows?
It is not a compile-time error, but rather a run-time error. Ie. if I compile any program which utilises boost::to_simple_string with any optimisation whatsoever; it simply aborts at the point where I do my function call to "to_simple_string". That is irrespective of my using a type date or ptime as the function argument...
I must stress again that "to_simple_string" works fine when I compile it in Linux.
O, another question I have. Where do I disable Unicode support (wchar_t usage in fact!) alltogether for Boost?
Previously I had great fun with lexical_cast.hpp which utilised wchar_t versions of some of the streaming operators because I had a silly UNICODE define as part of my project options. The solution was to use /Zc:wchar_t project option in M$VC6.
But UNICODE defined caused problems in network browsing code I used which `normally' returned a LPSTR instead of the LPWSTR if UNICODE is defined. Long story. I did a temp hack in lexical_cast.hpp by # define DISABLE_WIDE_CHAR_SUPPORT #undef BOOST_NO_INTRINSIC_WCHAR_T and getting rid of the redefinition of BOOST_NO_INTRINSIC_WCHAR_T.
Now is there a way to do this cleanly, compile-time so that I do not need to keep on hacking the source code?
Greetings, Andre.
----- Original Message ----- From: "Jeff Garland"
To: Sent: Tuesday, June 10, 2003 2:51 PM Subject: RE: [Boost-Users] to_simple_string and Windows? Darn; here I go replying to my own post again... Anyway; so far I have narrowed the problem down to one of optimisation. I did a debug compilation and had no problem. A moment of reflection led me to the conclusion that optimisation might have something to do with it. For the record; I am using Boost in Windows, with Visual Studio as IDE only, and the Intel 7.0 compiler. Oh; and STLport instead of Windows' crappy STL implementation.
I.e. turning on "Maximise speed" optimisation causes "to_simple_string" to fail on my build system.
I'll try to setup the simplest proggie I can to illustrate this problem.
Any thoughts?
I'm not aware of anyone else having a problem. Perhaps you can post the details of the compilation failure?
Jeff
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