Hi folks,
I am using the BGL and now I want to serialize the graph.
Serialization of the vertices and edges works fine, but how do I serialize
the vertex|edge properties?
My properties and graph definition are the following:
<code>
struct vertex_cId_t {
typedef vertex_property_tag kind;
};
struct vertex_cType_t {
typedef vertex_property_tag kind;
};
struct vertex_cShape_t {
typedef vertex_property_tag kind;
};
struct edge_cType_t {
typedef vertex_property_tag kind;
};
struct edge_cColor_t {
typedef vertex_property_tag kind;
};
namespace boost {
BOOST_INSTALL_PROPERTY(vertex, cId);
BOOST_INSTALL_PROPERTY(vertex, cType);
BOOST_INSTALL_PROPERTY(vertex, cShape);
BOOST_INSTALL_PROPERTY(edge, cType);
BOOST_INSTALL_PROPERTY(edge, cColor);
}
typedef property