Also, wouldn't the function call itself have an overhead? If yes, is there a
way to get around it ?
On Tue, Sep 9, 2008 at 5:10 PM, Igor R
void print1() { if (count_ < 100) { timer1_.expires_at(timer1_.expires_at() + boost::posix_time::microseconds(10)); timer1_.async_wait(boost::bind(&printer::print1, this)); std::cout << "Timer 1: " << count_ << "\n"; ++count_;
}
Over a period of time I think it will probably cause some slippage.
This is because you always take a new "reference time". I guess that if you store the initial reference-point (when starting the timer for the 1st time) and then always add to *it* a time_duration*iterationNumber, then the slippage wouldn't accumulate. _______________________________________________ Boost-users mailing list Boost-users@lists.boost.org http://lists.boost.org/mailman/listinfo.cgi/boost-users
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