OK,
Just reporting back in the hope that I can help others avoid the pain I've
been through with this.
My solution to getting Boost, wxWidgets, Crypto++ and an Objective-c++
module all to play happily together on my Mac is as follows:
- Boost 1.55.0;
- wxWidgets 3.0.0;
- Crypto++ 5.6.2;
- Xcode 5.0.2, as moving to Apple's version of clang keeps my
Objective-c++ module happy;
- Needed to use libstdc++ instead of libc++ for all modules as
Crypto++ wouldn't build using libc++, but earlier versions of wxWidgets
won't build with libstdc++, hence the move to 3.0.0;
Thanks to everybody who offered suggestions that took me forward - I can now
move onto debugging my own code instead of fighting librariesJ
Best wishes.
Tim Burgess
From: Boost-users [mailto:boost-users-bounces@lists.boost.org] On Behalf Of
Tim Burgess
Sent: 11 January 2014 14:48
To: boost-users@lists.boost.org
Subject: Re: [Boost-users] Compilation problem with has_binary_operator.hpp
on Mac OSX
I had problems building one of the other libraries I need (wxWidgets) using
clang, but I'll get their latest svn and see if it's resolved. If so, I'll
try clang with my Xcode 4.6 and see where that takes me.
Thanks.
Best wishes.
Tim Burgess
From: Boost-users [mailto:boost-users-bounces@lists.boost.org] On Behalf Of
Michael Olea
Sent: 10 January 2014 16:21
To: boost-users@lists.boost.org
Subject: Re: [Boost-users] Compilation problem with has_binary_operator.hpp
on Mac OSX
On Jan 10, 2014, at 8:08 AM, Tim Burgess