6 Jul
2004
6 Jul
'04
10:24 a.m.
David Abrahams wrote:
Vladimir Prus
writes: I am always in favor of designs which are clear and understandable over all other considerations.
And what's so un-understantable about boost::path which has both narrow and wide methods?
I'm finding it hard to argue with that idea.
You mean it's hard to argue with the idea to have class path { path(char*) path(wchar_t*); } or with the idea to have template<class charT> class basic_path { basic_path(charT*) }; or that designs should be clear and understandable? ;-) - Volodya