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Latimerius
[...] However, all attempts so far failed due to
Undefined symbols for architecture x86_64: "_main", referenced from: implicit entry/start for main executable ld: symbol(s) not found for architecture x86_64
When you compiled your test program, did you define BOOST_TEST_MAIN in one of your source files before including the boost.test headers? Someone needs to supply a definition of main and if you ask boost.test to do it by defining that symbol before including the headers, it will provide one for you. Try looking at my documentation here and see if this clears things up: http://user.xmission.com/~legalize/boost.test/libs/test/doc/html/test/guide/...
I'm on OS X Yosemite. I compile Boost with [...]
Could someone please help me find the problem?
I don't have any Mac machines, but my understanding is that the instructions I gave on the above page should work regardless of what platform you are using via the use of bjam build logic. -- "The Direct3D Graphics Pipeline" free book http://tinyurl.com/d3d-pipeline The Computer Graphics Museum http://computergraphicsmuseum.org The Terminals Wiki http://terminals.classiccmp.org Legalize Adulthood! (my blog) http://legalizeadulthood.wordpress.com