3 Jun
2002
3 Jun
'02
3:47 p.m.
I am having difficulting getting BGL to compiler with VC++ 6.0 and Windows CE 3.0, platform builder. In both cases I get internal compiler errors, although at different lines in the compiler. VC++ worked when I had all my code in one cpp file. When I broke it out into multiple files I couldn't get it to compile even when I put it back in one file. I have tried the Zm and Z7 switches to no avail. Perhaps I need the service pack? Wince dies much more quickly, I think when it sees adjacency_list.hpp or depth_first_search.hpp. Does anyone have some perspective on how BGL projects with MS work out? Is there any hope for Wince?