On Mon, Jul 25, 2011 at 6:30 PM, Robert Ramey wrote:
Look at the most recent documentation. BOOST_CLASS_EXPORT is now replaced
with two different macros (BOOST_CLASS_EXPORT_DECLARE and DEFINE or
something like that) This permits one to arrange his code so that
multiple definitions are avoided.
Thank you very much for your answer.
I tried using the two new macros (BOOST_CLASS_EXPORT_KEY and
BOOST_CLASS_EXPORT_IMPLEMENT). I replaced all the previous
BOOST_CLASS_EXPORT in SerClassExport.h with the corresponding _KEY, and this
solved the linker problem. So far, so good.
Then, in order to provided explicit code instantiation, I created a new
translation unit, "SerClassExport.cpp", as follows:
/////////////////////////////////////////////////
// SerClassExport.cpp
#include
#include
#include
#include
#include "Model_Root.h"
#include "SM/SM_Node.h"
[...Many other class definition headers includes]
[...]
#include
BOOST_CLASS_EXPORT_IMPLEMENT(model::Root)
BOOST_CLASS_EXPORT_IMPLEMENT(sm::Node)
[...Many other class export definitions]
[...]
/////////////////////////////////////////////////
I did it this way because, as far as I understand, I must include all the
archives before the _IMPLEMENT macros.
Now, when compiling SerClassExport.cpp, the compiler again goes out of heap
space, as it did before splitting the original unique .cpp into two
translation units - one for each archive type.
Am I doing it right? It seems that I did not catch how to have two separate
translation units without redefinition of guid_initializer::g.
Of course, if I remove the "extra_detail" namespace in export.hpp (coming
back to an unnamed namespace as it was in 1.44.0), everything goes ok, but I
can hardly think that this might be a feasible solution.
Any idea on possible alternatives?
Thank you in advance,
Enrico