Robert Marion wrote:
Hi,
I have a strange problem. The destructor of a class calls join_all(). But it seems that he hangs there. Even though some other code behind
join_all() is executed before it finishs! Lets get concret:
seal::~seal() { ThgPrgs.join_all(); cout<<"Crabd quits, goodbye"<
Could you possibly post a small (complete) example
Manuel Jung wrote: the that demonstrates the
behaviour? I am not able to guess where to problem might be from looking at the destructor only.
Are you expecting the destructor to be called once? Probably what is happening is your default constructor is being called more than once (during a copy operation) and you are unaware of it. So your destructor gets called more than once. Robert Marion
Hi, Thank you very much! This was indeed the problem. There was copy of the object handed over too an other object with a "this" pointer so i didnt see it and was than initializing a shared_ptr. Now it is handeld correctly a my program is shutting down in the right way. Again thank everyone for your helping hand! Greetings Manuel Jung