Wow, okay ... thank you. I have to admit that this is all a little bit of
voodoo for me. There are a lot of things going on behind the scenes that I
don't understand.
I'm trying to get my toy prototype into what I need it to be, but as soon as
I switch from defining my Vertex this way:
typedef property
Vertex;
to defining it this way:
struct Vertex
{
int property1;
int property2;
};
I start getting this compiler error:
1>c:\program files
(x86)\boost\boost_1_51\boost\graph\detail\adjacency_list.hpp(2540) : error
C2039: 'type' : is not a member of 'boost::property_value'
1> with
1> [
1> PropertyList=wmain::Vertex,
1> Tag=int
1> ]
That comes from "struct vec_adj_list_any_vertex_pa", which I assume is the
vector adjacency_list vertex property ... accessor? Anyway, I don't know
how to get my property_value to have a "::type" ... or where the
property_value comes from in the first place, for that matter.
Could you help me understand? Or if there is something I could read that
would clear it all up for me, that would be awesome, too. I trolled through
the docs, but haven't hit on something that makes me understand what is
going on.
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