Alo Sarv wrote:
I'v been compiling boost libraries objects straight into my application binaries on linux and OSX platforms (e.g. not using bjam/stat/dynlibs), and thus far it has worked. However, recently I started getting multiply defined symbols on OSX, namely _1, _2, _3 etc. Most likely they come between Boost.Function and Boost.Signals libraries (latter of which I started using recently).
_1, _2 and so on can come from either Boost.Bind or Boost.Lambda. If you are
using Boost.Bind, these are defined in