Hmmm - good point. In the past I sort of made this decision in an ad-hoc way without thinking too much about it. Thinking about now. const * A m_a is a pointer to a const object. I would not expect the following to work ar << m_a I would not expect it to trap at the right level- but at the lower level after m_a is de-referenced to a const A & and THAT is serialized. I'm not sure where it's traping now though. Robert Ramey Emil Dotchevski wrote:
But in his case the object he is serializing (the pointer itself) isn't const. In addition, in the typical use case the object the pointer points to is also mutable. Shouldn't the const_cast be in Boost Serialization?
Emil Dotchevski Reverge Studios, Inc. http://www.revergestudios.com/reblog/index.php?n=ReCode
On Fri, Jul 24, 2009 at 9:33 AM, Robert Ramey
wrote: Hmm - a const object is one that can't be changed once created. If you think about it, this conflicts with what serialization is. If in spite of this, you still want to do it, it is possible. Use const_cast. Also there information in the documentation regarding this.
Robert Ramey
Soumen wrote:
Hi,
I'm using gcc 4.2.2 and boost 1.35. If I try to serialize pointer to some const objects, I'm getting compilation problem. Is there any limitation? Or I need to do certain things differently? I couldn't figured any solution over net. If there already exist any topic which points to solution, please point me to that. Otherwise, guide me to resolve the problem at hand. I'm new to boost.
Say, my data member in the class myClass is
const myType *ptr;
In the serialize() routine, I'm doing it in following way:
template< class Archive > void myClass::serialize(Archive &ar, const unsigned int version) { ar & ptr;
// I've tried "ar & const_cast< myType* >(ptr)" and // "ar & (myType *) ptr" as well - it didn't work
/* serialize other members */
}
Regards, - Soumen