On Mon, Nov 20, 2017 at 1:21 PM, Michael Powell
On Mon, Nov 20, 2017 at 12:20 PM, Michael Powell
wrote: Hello,
I am building Boost and making progress. Thus far wondering what options to provide my B2. I added the zlib include path to the include="...;/path/to/zlib;...", and now seems to be wanting the LIB path?
All that being said, the good news is that my Boost is otherwise building. How critical is it that zlib be found? Either in source/header or in library form? Or bzip2 for that matter? Apart from the obvious, of course, whether I would be depending on those features. Thanks!
So far, from what I can tell in my logs, zlib.h cannot be found? This in spite of the fact I've provided the options:
zlib_h.cpp /path/to\build\boost\boost\bin.v2\standalone\ac\zlib_h.cpp(1): fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory ...failed compile-c-c++ /path/to\build\boost\boost\bin.v2\standalone\ac\msvc-14.0\debug\address-model-64\link-static\threading-multi\zlib_h.obj... ...failed updating 1 target... ...found 6 targets... ...updating 2 targets...
However, I certain I've provided that in my CMake B2 options:
set (B2_INCLUDE "${PLATFORM_SDK_PATH};${REPOS_DIR}/${ZLIB_TAG}") # B2 include: >>> C:/Program Files (x86)/Windows Kits/10/Include/10.0.10240.0/ucrt;/path/to/repos/zlib-1.2.11 <<<
And which the paths really are there after their own CMake custom targets. I checked, literally every step of the way.
LINK : fatal error LNK1181: cannot open input file 'z.lib' LINK : fatal error LNK1181: cannot open input file 'zlib.lib' LINK : fatal error LNK1181: cannot open input file 'zll.lib' LINK : fatal error LNK1181: cannot open input file 'zdll.lib'
Which option is that for B2?
After that, it is on to finding bzip?
fatal error C1083: Cannot open include file: 'bzlib.h': No such file or directory
Is there a source download similar to that of zlib?
I think I'm pretty close but for a handful of obscurish third party dependencies.
Thanks!
Cheers,
Michael Powell