5 Jul
2014
5 Jul
'14
3:32 p.m.
Right, there are 1000 integers in the vector. If something, say STL, is bottleneck for boost::bind with C++ 11, it >should also be a bottleneck without C++11. And they should have the same performance. However, the fact shows >that C++11 mode has some additional overhead. I wanna figure that out.
What if you try with just 1 integer? Does the difference in time stay proportionally the same? Steven