Boost BGL question regarding depth_first_visit / undirected_depth_first_visit
3 Dec
2014
3 Dec
'14
2:16 p.m.
I am looking to add a TerminatorFunc to undirected_depth_first_visit similar to what is in depth_first_visit. I think I have successfully made the changes through mimicry (I am an old school C++ guy and still don't understand generic programming) My problem is that I don't know how to declare/define my own terminate function. Nor do I know how to call undirected_depth_first_visit with the new argument. I have tried searching for examples of calling depth_first_visit with a TerminatorFunc argument, but can't find anything helpful. Appreciate any suggestions you might have.
3646
Age (days ago)
3646
Last active (days ago)
0 comments
1 participants
participants (1)
-
Mark Fanara