Hi Andrey,
I’m not preferring the way that GC works.
Just borrowed the idea that objects can be freed all tighter when they’re ready to be freed.
Reference Counting is much efficient than GC as we know.
And if possible, GCs can work on the Reference Counting way.
That’s much better than how GCs work now.
And I’m both thinking about GC and RC to find a solution for both.
Again, please read or debug the code to see how it works, as it’s much better to
explain how it works than my explanation.
Best Regards,
Yilin
发件人: Boost
Hello dear boost members,
I’m quite honored to join this mail list for the first time!
As I was told that the boost project is where the shared_ptr class originated, so I think it should be OK to talk about it here.
Here I have some ideas and code on my version of shared_ptr class.
The aim is to remove the usage of weak_ptr and fix the circular reference problem.
Please check code on https://github.com/yyl-20020115/RCGC
That’s the idea and primitive implementation. I don’t know exactly how to test it more widely among situations, please help me to find the very situations that this solution would fail, and I’ll try to fix it ASAP.
READM.md is a good start and README_ZHCN.md is better if you can read Chinese. However, I don’t think I can illustrate the algorithm very well both in English and Chinese. Well the code speaks for itself, and please read the code and run the program.
Please generate a makefile and build with CMakeLists.txt on *nix platforms if Visual Studio 2019 (where I code the project) is not available.
All ideas and discussions and help from you are all very welcome!
So, it looks like you're just doing garbage collection in a separate thread instead of freeing memory on the last reference counter decrement. Which means that your claim that memory consumption is the same as the original shared_ptr is not quite true. IMHO, GC is a too costly and unpredictable solution. I don't see myself ever wanting to have a GC, unless in a *very* localized and controlled context, like a single function cleaning up after itself. Regarding how circular dependencies are resolved, I don't quite see the solution. In the rcgc_shared_ptr::Dispose method, you immediately destroy the referenced object, not even when the reference count drops to zero, which is plain wrong because other pointers may still refer to the object. If you didn't destroy it, in the circular dependencies case the reference count would never drop to zero, which means the GC thread would never collect the object. Lastly, I question the usefulness of a shared_ptr without a weak_ptr. Note that weak_ptr is not limited to just circular references resolution, it has other use cases. Although shared_ptr has other useful features, like pointer aliasing and deleter erasure, I find myself using shared_ptr almost exclusively when I also need weak_ptr. When I don't need weak_ptr I would use intrusive_ptr. But then your rcgc_shared_ptr doesn't provide any of the additional features of shared_ptr, so there's even less reason to use it. _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost