Gottlob Frege wrote:
For variant, can I assign a T that has an operator int()?
Is assignment templatized?
What happens with
struct Bad
{
operator int() { throw false; }
};
variant v = (short)10;
v = Bad();
For the following:
#include "boost/variant2/variant.hpp"
#include <iostream>
struct Bad
{
operator int() { throw false; }
};
using namespace boost::variant2;
int main()
{
variant v = (short)10;
try
{
v = Bad();
}
catch(...)
{
std::cout << "Exception\n";
}
visit([](auto const& x){ std::cout << "(" << typeid(x).name() << ")" <<
x << std::endl; }, v );
}
the output is
Exception
(short)10
There are a number of subtleties here that I haven't quite captured in the
documentation; I'll see how I can document the behavior properly. The
assignment itself is
"template<class U> constexpr variant& operator=( U&& u )
noexcept( /*see below*/ );
Let Tj be a type that is determined as follows: build an imaginary function
FUN(Ti) for each alternative type Ti. The overload FUN(Tj) selected by
overload resolution for the expression FUN(std::forward<U>(u)) defines the
alternative Tj which is the type of the contained value after construction.
Effects:
If index() == j, assigns std::forward<U>(u) to the value contained in *this.
Otherwise, equivalent to emplace<j>(std::forward<U>(u))."
and that's correct. So in this case index() is not j and it does
emplace<1>( Bad() ).
The behavior of emplace varies depending on a number of things:
- whether all types are trivially destructible
- whether the variant is single- or double-buffered
- whether the type we're constructing is nothrow constructible from the
arguments
- whether all contained types are trivially move constructible and move
assignable
- and finally, whether, in the single buffered case, we have a monostate
type
In this specific case, it's trivially destructible, single buffered, int not
nothrow constructible from Bar, all types trivially move constructible and
move assignable; so we end up constructing a temporary variant, then
memcpy-ing it over *this.