13 Apr
2013
13 Apr
'13
9:48 p.m.
I'd expect image::recreate to reuse the memory much like std::vector::resize, but looked into the code shows that it creates a new one and swaps...
So, is there a way to 'resize' the image without reallocating if the internal memory is sufficient?
I afraid there is not a way right now. Do you have a quick fix or would such behavior be more complicated? Regards, Christian