On 04/11/2015 19:20, Vladimir Prus wrote:
Hi John,
On 04-Nov-15 8:54 PM, John Maddock wrote:
Boost.Build evidently has options for building for windows store and windows phone. The store builds work fine for me, but the phone builds fail as there is no compiler on the command line generated:
../../../bjam config_info msvc-14.0 windows-api=phone -d2
...found 179 targets... ...updating 5 targets...
This was previously reported, at:
http://permalink.gmane.org/gmane.comp.lib.boost.devel/263303
I believe Visual Studio team is aware of the problem, but there's no public URL to track the progress.
Oh :(
Along with a screen message saying the app can't be run on my PC.
Any ideas?
This was:
https://github.com/boostorg/build/pull/26
As you can see from the last comment, there is no longer any interest in having testing for Windows Runtime to work.
Are you asking with the general coverage in mind, or do you have particular motivation to add Windows Runtime support?
My motivation is simply that I'm getting PR's for adding Windows store/phone support, and can't figure out how to actually test them ;) Many thanks for the prompt response, John.