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28 Sep
2017
28 Sep
'17
12:13 p.m.
I don't like the fact that it introduces its own event loop that I have no control on.
This loop is designed to interact with user, all GUI librararies have it. When user press button key he should wait while your loop have a time to handle users request?
What if I have other sources of data I want to poll in the main thread?
You can create your own thread and use boost::ui::call_async() function to send data to main GUI thread. Regards, Kolya.