The Boost formal review of Vinnie Falco’s Beast library will take place July 1 - 10, 2017. Beast is a C++ header-only library serving as a foundation for writing interoperable networking libraries by providing low-level HTTP/1, WebSocket, and networking protocol vocabulary types and algorithms using the consistent asynchronous model of Boost.Asio. This library will be familiar to programmers that have used Boost.Asio or the Networking TS. Users who wish to use asynchronous interfaces should already know how to create concurrent network programs using callbacks or coroutines. Beast is designed for: * Symmetry: Algorithms are role-agnostic; build clients, servers, or both. * Ease of Use: Boost.Asio users will immediately understand Beast. * Flexibility: Users make the important decisions such as buffer or thread management. * Performance: Build applications handling thousands of connections or more. * Basis for Further Abstraction. Components are well-suited for building upon. Beast can be found here: * Documentation : http://vinniefalco.github.io/beast/ * Source code : https://github.com/vinniefalco/Beast * The FAQ answers real questions that come up : http://vinniefalco.github.io/beast/beast/design_choices/faq.html A lightning talk from CppCon 2016 introducing Beast can be found here: https://www.youtube.com/watch?v=uJZgRcvPFwI If you find an obvious bug or problem with the library, please open a GitHub Issue https://github.com/vinniefalco/Beast/issues. Vinnie has a track record of resolving issues quickly. Please feel free to take an early look at the library and ask questions. Maybe even click that github Star button! The actual review will be against a non-mutating branch starting July 1st. -- Michael Caisse Ciere Consulting ciere.com