6 Jul
2015
6 Jul
'15
4:32 p.m.
On 7/6/2015 6:20 PM, Sebastian Redl wrote:
It will fix the multithreading bug #5520, if that's what you're asking. PropertyTree doesn't have any direct dependency on Thread.
Yes, that's what I was asking. Currently, to use PropertyTree JSON reader/writer in multi-threaded environment (even if each ptree object is only accessed by single thread) one has to define BOOST_SPIRIT_THREADSAFE which brings boost/thread in. That pretty much makes use of PropertyTree JSON reader/writer in multi-threaded environment dependent on boost/thread. Anyway, I'm looking forward to new version, and thanks for the great work.