In article
On Tue, May 21, 2024 at 10:42 AM Robert Ramey via Boost
wrote: My interest is to remove b2 from the mix and still provide all the facility that I now enjoy.
You can't. It's required for the general testing and release management.
Well, that's a shame. If I'm writing a new library for inclusion in boost, the *last* thing I want to do is write b2 scripts. If I'm understanding you correctly, I'd consider requiring legacy b2 scripts a barrier to entry for new libraries. -- "The Direct3D Graphics Pipeline" free book http://tinyurl.com/d3d-pipeline The Terminals Wiki http://terminals-wiki.org The Computer Graphics Museum http://computergraphicsmuseum.org Legalize Adulthood! (my blog) http://legalizeadulthood.wordpress.com