20 Jul
2014
20 Jul
'14
10:42 a.m.
Hi, just wondering why boost::geometry::convex_hull is implemented with that dispatch-struct-apply business? Is it because of the two forms of convex_hull: output reference and output iterator? I'm writing a concave_hull implementation, so I'm wondering whether I should emulate the conventions in the convex_hull implementation. Thanks, cheers. Jeremy